Monthly Archives: April 2011

Finished film.

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Editing the sound.

This was part of the project where we underestimated the time needed to create all the sounds and edit them together to fit the film. In a previous post i explained how we went around recording the individual sounds ready … Continue reading

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Sound design.

Sound plays a huge part in the success of our short film, without it the robot would look completely out of place. From watching films such as Transformers, iRobot and A.I i found that without the sound of the robots … Continue reading

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The Break Down

For each shot we have made there are many stages that have to be done in order to get the best results. The first stage is to make the movie clip in to an image sequence, this has to be … Continue reading

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Tracking.

In some of our shots we wanted to have some movement so this meant tracking the shot in Match Mover. When we did some test tracks we set up the shot with easy tracking points, this made it a lot … Continue reading

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Smoothing out the edges

The final step before rendering out the sequence in Maya is to Smooth the model. This makes every part of the robot rounded making him look a lot more realistic. With texture added edges smoothed the robot plus animation is … Continue reading

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Texture

Adding texture to the robot is in the final stages of the animation process, and is also by far the most satisfying stage! When animating we have to use a low polly version of the robot, making it a lot … Continue reading

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